The weapons you find tend to match the difficulty of enemies, so it’s strange to hear that every fight is depleting most of the weapons you’re carrying.
Also as this difficulty increases, the weapons/items you find start to increasingly have random bonuses on them like “+durability” or “+damage”. As the game difficulty increases, the enemy tier (normal-blue-black-silver) starts to increase as does the kind of weapons that enemies/chests have (low damage weapons like basic traveller’s sword or boko club are quickly phased out). Are you playing on Master Mode? Your experience seems somewhat normal for that mode, but very unusual for the normal mode.Įither way, the way the game’s difficulty works is a little convoluted, but skipping past what increases it, the way it increases is uniform AFAIK.